Files
DNF_DEV/source_game/Scene/Scene_MainUi.h

16 lines
293 B
C++

#pragma once
#include "EngineFrame/Scene/Scene.h"
class Scene_MainUi : public Scene
{
private:
/* data */
public:
void Enter() override;
void HandleEvents(SDL_Event *e) override;
void Update(float deltaTime) override;
void Exit() override;
void Render() override;
};