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DNF_DEV_SQR/internalInterfaceDoc/func.nut
2025-10-25 23:52:26 +08:00

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/**
*
* @function
* @param {any} C_Object
* @param {integer} state 状态编号
* @returns {void}
*/
function sq_SetState(C_Object, state) {}
/**
*
* @function
* @param {any} C_Object
* @param {string} key 动作名称
* @returns {void}
*/
function sq_SetAction(C_Object, key) {}
/**
*
* @function
* @param {any} C_Object
* @returns {void}
*/
function sq_GetSpeed(C_Object) {}
/**
*
* @function
* @param {any} C_Object
* @param {integer} x
* @param {integer} y
* @param {integer} z
* @returns {void}
*/
function sq_SetSpeed(C_Object, x, y, z) {}
/**
*
* @function
* @param {any} C_Object
* @returns {void}
*/
function sq_GetPosition(C_Object) {}
/**
*
* @function
* @param {any} C_Object
* @param {integer} x
* @param {integer} y
* @param {integer} z
* @returns {void}
*/
function sq_SetPosition(C_Object, x, y, z) {}
/**
*
* @function
* @param {any} C_Object
* @param {string} Name 储存器名称
* @param {string} Type 数据类型(int,float,string,bool)
* @returns {void}
*/
function sq_GetVars(C_Object, Name, Type) {}
/**
*
* @function
* @param {any} C_Object
* @param {string} Name 储存器名称
* @param {string} Type 数据类型(int,float,string,bool)
* @param {any} Value
* @returns {void}
*/
function sq_SetVars(C_Object, Name, Type, Value) {}
/**
*
* @function
* @param {any} C_Object
* @returns {void}
*/
function sq_GetDirection(C_Object) {}
/**
*
* @function
* @param {any} C_Object
* @param {integer} Dir 方向(0左 1右)
* @returns {void}
*/
function sq_SetDirection(C_Object, Dir) {}
function sq_CreateActor() {}
function sq_RegisterDestruction(a, b) {}
function sq_CreateSprite(a, b) {}
function sq_CreateCanvas(a, b) {}
function sq_CreateText(a, b, c) {}
function sq_AddChild(a, b) {}
function sq_RemoveChild(a, b) {}
function sq_SetZOrder(a, b) {}
function sq_SetPos(a, ...) {}
function sq_SetScale(a, ...) {}
/**
*
* @function
* @param {any} a
* @param {any} b
* @returns {any}
*/
function pow(a, b) {}
function sq_GetWorldPos(a) {
local t = { x = 1, y = 1 };
return t;
}
function sq_SetVisible(a, b) {}
function sq_SetAlpha(a, b) {}
function sq_SetName(a, b) {}
function sq_SetSize(...) {}
function sq_SetRotation(a, b) {}
function sq_GetName(a) {}
function sq_GetVisible(a) {}
function sq_GetSize(a) {
local t = { x = 1, y = 1 };
return t;
}
function sq_GetRotation(a) {}
function sq_GetAlpha(a) {}
function sq_GetScale(a) {
local t = { x = 1, y = 1 };
return t;
}
function sq_GetZOrder(a) {}
function sq_SetBlendMode(a, b) {}
function sq_Canvas_DrawImg(a, b, c, d) {}
function sq_Canvas_DrawImgRect(a, b, c, d) {}
function sq_GetImg(a) {}
function sq_GetPng(a, b) {}
function sq_OutPutTable(...) {}
function sq_GetPos(a) {
local t = { x = 1, y = 1 };
return t;
}
function output(...) {}