Files
NS_unknown_game/engine.lua
T
2026-06-08 19:58:35 +08:00

44 lines
1.8 KiB
Lua

local engine_root = os.scriptdir()
add_moduledirs(path.join(engine_root, "modules"))
function add_frostbite2d_target()
target("Frostbite2D")
set_kind("static")
add_files(path.join(engine_root, "Frostbite2D/src/**.cpp"))
add_files(path.join(engine_root, "Frostbite2D/src/**.c"))
add_includedirs(path.join(engine_root, "Frostbite2D/include"), {public = true})
add_includedirs(path.join(engine_root, "Frostbite2D/third_party/quickjspp"), {public = true})
local quickjs_dir = path.join(engine_root, "Frostbite2D/third_party/quickjspp/quickjs")
local quickjs_defines = {
"CONFIG_VERSION=\"2024-01-13\"",
"CONFIG_BIGNUM",
"_GNU_SOURCE"
}
if is_plat("mingw") or is_plat("windows") then
table.insert(quickjs_defines, "__USE_MINGW_ANSI_STDIO")
end
add_files(path.join(quickjs_dir, "quickjs.c"), {defines = quickjs_defines})
add_files(path.join(quickjs_dir, "cutils.c"), {defines = quickjs_defines})
add_files(path.join(quickjs_dir, "libbf.c"), {defines = quickjs_defines})
add_files(path.join(quickjs_dir, "libregexp.c"), {defines = quickjs_defines})
add_files(path.join(quickjs_dir, "libunicode.c"), {defines = quickjs_defines})
add_packages("libsdl2", {public = true})
add_packages("libsdl2_image", {public = true})
add_packages("libsdl2_mixer", {public = true})
add_packages("libsdl2_ttf", {public = true})
add_packages("glm", {public = true})
add_packages("zlib", {public = true})
if is_plat("mingw") or is_plat("windows") then
add_syslinks("imm32", {public = true})
elseif is_plat("linux") then
add_syslinks("m", {public = true})
end
target_end()
end
add_frostbite2d_target()