Files
NS_unknown_game/Frostbite2D/include/frostbite2D/base/Noncopyable.h
T
2026-06-08 19:58:35 +08:00

15 lines
212 B
C++

#pragma once
namespace frostbite2D {
class Noncopyable {
protected:
Noncopyable() = default;
private:
Noncopyable(const Noncopyable&) = delete;
Noncopyable& operator=(const Noncopyable&) = delete;
};
}